At the surface, Infected may seem like a relatively simple action shooter on the PSP with some fun combo mechanics, but under the hood there was some incredible ambition behind it that the guys at Planet Moon came up with. The thought was that the PSP was going to be huge, and people would be connecting with each other socially to play. The game aimed to reward a winner by "infecting" the losers with their "virus" and you could watch your "virus" spread across the real world through PSP's.
While this idea was ahead of its time, now that we see the prevalence of social connectivity on mobile, we did have this working from a tech perspective. I worked on the live multiplayer features and managed an external team that built the backend services to support the infection features.