The mobile incarnation of mobile is an indirect extension of the Infected IP from the Planet Moon PSP game I worked on. We inherited the IP when we started Rogue Rocket and this was our first game that we pitched to and got signed with Glu Mobile. It was an evolution of tower defense games, but with the same idea of infected people through PvP play. The core game was really fun and the real time play on mobile with the backend services was challenging, but ultimately the approach to free to play that we adopted from Glu during that time period didn't work out in this type of game. As our first foray into mobile free to play, it served as an excellent starting point for the studio and educated us a lot into future endeavors.